Occasional Gamer

XNA development blog of Elbert Perez

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Disclaimer

The opinions expressed herein are my own personal opinions and do not represent my employer's view in anyway.

© Copyright 2010

Archive

RSSBusiness of Games (17)

Date Title
2010-06-21 Scribble Defense sales data and thoughts
2010-04-28 Lessons learned from Scribble Defense
2010-04-09 My XBLIG game sales numbers
2010-04-06 How to be successful as a Indie Game Developer
2010-03-11 GDC Day 2 and Start of Day 3
2009-11-20 What if OnLive was bought out by Google.
2009-09-11 Working on 3 projects simulatneously
2009-06-17 Roll Back!
2009-06-15 No more crashing!
2009-04-19 SMASH!
2009-04-08 The power of color
2009-03-20 More more more!
2009-02-04 The last 20 percent
2009-01-14 Working on Gum Drop
2008-06-11 Watch out! Here comes the iPhone
2008-06-06 So you want to be a video game tester
2008-06-01 The Need for More Story Driven Online Cooperative Play

RSSCharZero (1)

Date Title
2010-03-25 CharZero now has support for Farseer Physics

RSSColor Defense (1)

Date Title
2010-02-07 Another Color Defense Prototype

RSSCommentary (7)

Date Title
2010-04-06 How to be successful as a Indie Game Developer
2009-02-04 The last 20 percent
2008-07-05 Playing Against Psycho Mantis in Metal Gear
2008-06-13 Interface Ideas for Starcraft and Diablo II on the iPhone
2008-06-11 Watch out! Here comes the iPhone
2008-06-01 The Need for More Story Driven Online Cooperative Play
2008-05-28 Ringtones cost more than hookers in GTA IV

RSSGame Life Lessons (4)

Date Title
2010-04-06 How to be successful as a Indie Game Developer
2009-02-26 Working on Adding Content
2009-01-14 Working on Gum Drop
2008-06-02 The things that game design students do

RSSGame Politics (0)

Date Title

RSSGames Research (5)

Date Title
2010-03-17 The value of user testing XNA games
2010-02-03 Prototype for my next game
2009-06-04 Women's intuition with accesibility in games
2009-02-26 Working on Adding Content
2008-06-13 Interface Ideas for Starcraft and Diablo II on the iPhone

RSSGum Drop (23)

Date Title
2010-04-09 My XBLIG game sales numbers
2010-03-03 Gum Drop Celestial Frontier Post Mortem
2009-09-11 Working on 3 projects simulatneously
2009-08-27 Gum Drop Neo Terra Beta Footage
2009-08-12 Gum Drop Neo Terra
2009-07-30 Gum Drop Reviews and Mentions
2009-07-22 Gum Drop Celestial Frontier Free to Download
2009-07-06 New Trailer for Gum Drop
2009-07-02 Better late than crappy
2009-06-27 While waiting for review to finish
2009-06-23 Gum Drop Celestial Frontier on Review Process
2009-06-17 Roll Back!
2009-06-09 Gum Drop and you
2009-05-28 Got a review on Play This Thing
2009-05-13 More hazards
2009-05-11 Cooking up a storm
2009-04-22 Fancy S.M.A.S.H-y
2009-04-21 Trimming Down Excess
2009-04-19 SMASH!
2009-04-15 Getting There
2009-04-14 Down to the wire
2009-04-11 Burning up
2009-04-08 The power of color

RSSImpossible Shoota (6)

Date Title
2010-04-09 My XBLIG game sales numbers
2010-03-03 Impossible Shoota Postmortem
2010-02-09 Impossible Shoota released on Xbox Live Indie Games for 80 ms pts
2010-01-29 Impossible Shoota almost ready to release
2010-01-20 More changes to the game
2010-01-17 It's amazing what a week can do to your game

RSSImpossible Shooter (0)

Date Title

RSSNeo Terra (3)

Date Title
2010-04-09 My XBLIG game sales numbers
2010-03-03 Neo Terra Postmortem
2009-11-21 Neo Terra Reviews are coming in

RSSNews (1)

Date Title
2008-05-20 Beta launch of OccasionalGamer

RSSPictures (1)

Date Title
2008-05-25 Adell and Kiiro the Sponge

RSSRecommendation (3)

Date Title
2008-07-17 Fairway Solitaire, the bane of my sleep
2008-05-30 Disgaea forever! ...dood!
2008-05-25 I Recommend Pixel Junk Monsters: Encore

RSSReviews (2)

Date Title
2008-06-06 Doctors take on the Wii Fit
2008-05-22 Grand Theft Auto IV Review

RSSScribble Defense (10)

Date Title
2010-08-10 Scribble Defense is now in Beta and undergoing rigorous testing
2010-08-01 Evolving Scribble Defense to take advantage of the Touch Screen
2010-07-25 My Experience with Programming XNA on Windows Phone 7
2010-05-25 Scribble Defense is now available on Xbox Live Indie Games
2010-05-21 Scribble Defense Gameplay Video and Screenshots
2010-05-14 Save the Scribbles!
2010-04-28 Lessons learned from Scribble Defense
2010-03-16 Active Movement System for Scribble Defense
2010-03-08 Scribble Defense @ GDC
2010-03-05 Introducing Scribble Defense

RSSThe Working Gamer (2)

Date Title
2008-07-17 Fairway Solitaire, the bane of my sleep
2008-06-06 So you want to be a video game tester

RSSTower Defense (3)

Date Title
2010-05-21 Scribble Defense Gameplay Video and Screenshots
2010-03-05 Introducing Scribble Defense
2010-02-18 Getting the Tower Defense Game Framework into shape

RSSVideos (4)

Date Title
2010-02-23 My new tower defense game is shaping up
2009-09-25 New Neo Terra Beta Footage
2009-03-20 More more more!
2008-06-02 The things that game design students do

RSSWeird Stuff (1)

Date Title
2009-10-24 The Eggnog Challenge!

RSSWindows Phone 7 (8)

Date Title
2010-08-21 More information on Zombie Epidemic Simulator
2010-08-10 Scribble Defense is now in Beta and undergoing rigorous testing
2010-08-01 Evolving Scribble Defense to take advantage of the Touch Screen
2010-07-25 My Experience with Programming XNA on Windows Phone 7
2010-07-22 Scribble Defense for Windows Phone 7
2010-03-30 Neo Terra is being ported over to Windows Phone 7
2010-03-29 5 Tips to make your 2D XNA game faster
2010-03-24 Started work on the CharZero Framework for Windows Phone 7

RSSX List (2)

Date Title
2010-08-18 Zombies are out to get you!
2010-03-25 CharZero now has support for Farseer Physics

RSSXNA (43)

Date Title
2010-08-21 More information on Zombie Epidemic Simulator
2010-07-25 My Experience with Programming XNA on Windows Phone 7
2010-07-22 Scribble Defense for Windows Phone 7
2010-06-21 Scribble Defense sales data and thoughts
2010-04-09 My XBLIG game sales numbers
2010-03-29 5 Tips to make your 2D XNA game faster
2010-03-16 Active Movement System for Scribble Defense
2010-03-05 Introducing Scribble Defense
2010-03-03 Impossible Shoota Postmortem
2010-03-01 Neo Terra ready for download on Zune HD
2010-02-23 My new tower defense game is shaping up
2010-02-18 Getting the Tower Defense Game Framework into shape
2010-02-09 Impossible Shoota released on Xbox Live Indie Games for 80 ms pts
2010-02-07 Another Color Defense Prototype
2010-02-03 Prototype for my next game
2010-01-29 Impossible Shoota almost ready to release
2010-01-20 More changes to the game
2010-01-17 It's amazing what a week can do to your game
2010-01-13 Preview of my next upcoming game "Impossible Shoota"
2009-11-21 Neo Terra Reviews are coming in
2009-11-19 Neo Terra now available on Xbox.com
2009-10-15 I got featured on the XNA Indie Game Community Spotlight :)
2009-10-14 New Neo Terra Screenshot
2009-09-25 New Neo Terra Beta Footage
2009-09-11 Working on 3 projects simulatneously
2009-08-12 Gum Drop Neo Terra
2009-07-30 Gum Drop Reviews and Mentions
2009-07-26 Gum Drop is now on sale on Xbox Indie Games
2009-07-22 Gum Drop Celestial Frontier Free to Download
2009-07-06 New Trailer for Gum Drop
2009-07-02 Better late than crappy
2009-06-23 Gum Drop Celestial Frontier on Review Process
2009-06-17 Roll Back!
2009-06-15 No more crashing!
2009-06-09 Gum Drop and you
2009-06-04 Women's intuition with accesibility in games
2009-05-28 Got a review on Play This Thing
2009-05-13 More hazards
2009-05-11 Cooking up a storm
2009-04-29 Near final build for PAX and IndieCade
2009-04-24 2 week extension
2009-04-22 Fancy S.M.A.S.H-y
2009-04-21 Trimming Down Excess

RSSZune HD (3)

Date Title
2010-04-09 My XBLIG game sales numbers
2010-03-01 Neo Terra ready for download on Zune HD
2010-02-15 Preparing for Windows Mobile 7 XNA

Total

109 posts